I’m predisposed to like Zatikon. It’s TBS. It focuses on tactical play. It allows army construction in similar fashion to 40K, where you purchase units pre-game rather than recruit them in-game through some resource management mechanic. It’s indie.
While I’m not a AAA-hater, I do suffer that slight bite of snobbery when it comes to their offerings. Sure, there are gems out there, but as the industry allows repetition (and how can I blame them for they are in the business of making money, not necessarily creating unique, cultural experiences) this repetition becomes my biggest complaint. I zealously promoted FPS’s ability to deliver an immediate, visceral experience when that genre was young. 10,000 titles later, my fervor has dulled and I find difficulties in giving fresh, constructive criticisms to a genre that plays like over-baked bread. Solution: I avoid them like syphilis.
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