Jeff from Wolfire, the makers of Lugaru and the upcoming sequel Overgrowth, post some interesting thoughts on why you should support niche operating systems:
…if you’re not supporting Linux and Mac OS X from a philosophical standpoint or for the fans, at least do it for the money. If you don’t support non-Windows platforms, you’re leaving a lot of cash on the table. I don’t know about you, but I’m not in a position to just say f— it to a large community of people who want to support us.
I’d imagine that’s why many companies are now supporting niche operating systems - for the money. I guess that’s a good thing for the users, but it’s sad to see so much these days that is focused around the bottom line. Philosophies and fans seem more important and more real to me.
Interesting point though. Supporting a 5% operating system doesn’t necessarily mean only a 5% increase in sales. It depends on that 5% and who they are and what they do.
Want some kung fu rabbit action over Christmas and are really, really cheap? Great news for you!
Lugaru is a cult classic, indie video game that was created by David Rosen when he was in high school. It is available for Mac, Windows, and Linux. Since its launch, it has been sold for $19.95 without exception — until now!
This Christmas, Wolfire is giving it away for free!
All you have to do to have your free copy emailed to you on Christmas Eve is join this Facebook event and join the Overgrowth Facebook Page (). Don’t open it until Christmas Day! Make sure you’re a fan of the Overgrowth Facebook Page, and be sure to invite your friends to this event as well!
More details at the Wolfire Blog.
John from Wolfire lets us know that Overgrowth, their upcoming rabbit fighting game, is in alpha:
Wolfire Games just released an official alpha for its new game Overgrowth. Overgrowth is the sequel to the classic indie title Lugaru which achieved fame for its fast-paced, physics-based melee combat. While Overgrowth will inherit Lugaru’s tried and true fighting system, it will also be exploiting every cutting edge feature that Wolfire’s new Phoenix Engine has to offer. The alpha includes the beginnings of Overgrowth’s map editor and showcases the game’s terrain with advanced effects like, multi-sampled HDR framebuffer objects, dynamic blurred cube maps for ambient lighting, object and tangent space normal maps and atmospheric haze (just to name a few).
Even though Wolfire is just a small independent games company, Overgrowth’s graphics seem to be on par with AAA titles. Screenshots of the Phoenix Engine are available on the Wolfire Blog and updates are coming fast.
I’ll be sure to get my man-size paws on this asap and kick some rabbit scum ass. Tufty rabbit scum ass, too.
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