Tag Archive for 'Spore'

bit-tech: game release dates

2009, the year of the Ox: hardworking, patient, and second in the race to cross the river, beaten by that pesky little rat that sat on his nose. Maybe Apple is the Ox? Hardworking, patient and usually second in terms of games?

Completely unrelated, nonsensical comparison? Bah! No! Look, game release dates from Bit-tech!

Sega of Europe today announced in a press release that the Gearbox-developer shooter Aliens: Colonial Marines would be out in time for Q1 2009. That’s Q1 by the financial calendar though, which means the title should be with us by July by Sega’s current reckoning. 

At the same time, Atari have laid down a more concrete release date for the upcoming Ghostbusters game, pledging that the multiplatform title will be released on all platforms at the same time. Mark June 19th in your calendars…unless you’re a PSP gamer that is, in which case you’ll have to go without. The good news though is that Ghostbusters will be hitting practically all other platforms. 

Electronic Arts meanwhile has given a rough date for the first big expansion pack toSpore. According to Kotaku Electronic Arts is readying to release Spore: Galactic Adventures in time for Spring.

Not much Mac there. We’ll probably get Spore: Galactic Adventures though. And by “multiplatform” for Ghostbusters, that means “everything but Mac”.

Yes, news is slow! Year of the Ox!

Spore for Mac

sporelogo.png

Fifty thousand years in the making humanity has reached a stage where it can look back at itself and say: I can do better than that! Spore is a universe, a fusion of a sim, a God game and an MMO, that attempts to mimic the mystery of evolution and the vastness of space, while reminding us of our closeness to one another. 

Sounds heavy. In scope, Spore is; life, death and everything in between that span multiple generations. Spore is complex, but approachable. Through simple, addictive gameplay and an entertaining interface, Spore is for players of all ages. And it’s this that makes Spore something worthy of attention: complexity and freedom made approachable through simplicity of gameplay. And twenty five eyed cock monsters of course.

Continue reading ‘Spore for Mac’

You know, stuff…

sporelogo.png

So I’ve been playing Spore. A lot. It’s a huge game. It’s vast and it’s different. Reviewing it has been troublesome, but don’t worry I’ll be posting something soon.

ventrillo.png

In other news: I bought (well, rented) a Ventrilo server! The Mac Gamer now has an official voice server! If you’d like an account to chat about games or play with other users on BF2142, EVE, WoW or ET:QW - drop me an email.

There isn’t many people online at the moment, just a handful of mates who use (gasp) PC’s, but hopefully there are some Mac users out there who want to play and converse in grunts and whistles.

To download the client version of Ventrilo, click here.

Anti Spore: Resisting EA’s War on Creationism

The Anti Spore website that received a lot of press appears to be a fake:

AK47 first project gives an excellent example of Poe’s Law and how it feels to be Rick Roll’d to a mass of people with: Antispore.com.

This project only spanned a few days, but the impact is still being felt as thousands of people make angry posts with no idea they have been Rick Roll’d

All this and more at the AK47 Project.

I initially contacted the author of Anti Spore for an interview as I found it fascinating that Spore could spark such debate. Alas, the site appears to be a fake.

I wonder, what’s more interesting: the fact that people respond with hate when someone presents such a different and fundamental view or the fact that people wish to create a scenario to prove a law?

Maybe I’m missing the point of this ’social experiment’. But frankly, I think penis monsters are more interesting.