Tag Archive for 'Ramp Champ'

Ramp Champ for free!

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Imagine dating a beautiful, entertaining, eccentric, classic looking dame. But despite all that you had to break up with her because she was unpredictable, frustratingly difficult, and stubborn. Now, imagine she comes back to you, you’ve missed her and she tells you that she’s changed. She’s a new and improved version of herself, much more predictable, easy going, and a bit more flexible. Wouldn’t you be more than a little excited to have her back? Continue reading ‘Ramp Champ for free!’

A pair of games with balls

In many ways choosing whether to invest in creating a game for the App Store is a little like deciding whether or not to invest in a third world country run by a colorful despot. Sure it’s rich in resources and opportunities but your investment could also fall prey to its unpredictable bureaucracy and market. In short the App Store is a little like Venezuela and Chavezland: there is money to be had in the land of Steve. The question is how to approach it. There is no better comparative study in my mind than Skee-Ball and Ramp Champ.

Skee-Ball sells for $0.99 (and has since release) and is #1 in the Paid Apps in the US. Ramp Champ sells for $1.99 and doesn’t show up in the Top 100 Apps or Games. It would be easy to call this a case of frugality trumping design but this isn’t about the $1 difference. There are apps that cost $1.99 or higher that are in the Top 10 or Top 25. There’s something else going on here. I bought both games and settled in for some quality time.

Continue reading ‘A pair of games with balls’