Tag Archives: OpenGL
Tuesday, March 29, 2011
OpenGL vs DirectX: Huddy vs Carmack
Bit-Tech has posted a pair of interesting articles about graphic technologies this week. First, John Carmack of id Software pokes OpenGL with a sharp stick: I actually think that Direct3D is a rather better API today. Microsoft had the courage to … Continue reading
Saturday, January 17, 2009
Interview with Chris Bentley from AMD
Whenever I call Chris Bentley, Mac 3D Manager from AMD, it’s always 10AM and the questions are heavy: Tell me secrets! Explain quantum mechanics! It’s either one or the other. And put it this way, I don’t know any secrets or understand quantum … Continue reading
Wednesday, October 1, 2008
Glenda Adams: porting games to the Mac is a tricky business
I had a chance to ask Glenda Adams, Director of Development for Aspyr Media, some questions recently about the future of Mac gaming.