Tag Archive for 'OpenCL'

The future of Mac gaming

Peter Cohen and Chris Holt from Macworld have posted a simplistic look at Mac gaming in 2009:

Circumstances can change very quickly in the world of gaming. This time last year, for example, you didn’t hear from too many game developers when it came to their iPhone plans—there wasn’t even an SDK to plan for 12 months ago. And yet, mobile gaming turned out to be all the rage in 2008. Some would say that just proves attempting to predict where a market is headed is a foolhardy proposition. We say we’re just the fools to undertake the job.

I don’t mean to be a finicky arse here, but the article basically states that there’ll be more of some things and less of others. Not exactly an in depth prediction.

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OpenCL 1.0 Specification

Missed this one. Two days ago the OpenCL 1.0 Specification was announced and ratified:

“The opportunity to effectively unlock the capabilities of new generations of programmable compute and graphics processors drove the unprecedented level of cooperation to refine the initial proposal from Apple into the ratified OpenCL 1.0 specification,” said Neil Trevett, chair of the OpenCL working group, president of the Khronos Group and vice president at NVIDIA. “As an open, cross-platform standard, OpenCL is a fundamental technology for next generation software development that will play a central role in the Khronos API ecosystem and we look forward to seeing implementations within the next year.”

“We are excited about the industry-wide support for OpenCL,” said Bertrand Serlet, Apple’s senior vice president of Software Engineering. “Apple developed OpenCL so that any application in Snow Leopard, the next major version of Mac OS X, can harness an amazing amount of computing power previously available only to graphics applications.”

In a nutshell, your GPU will be used for more general purpose calculations. Snow Leopard will take advantage of this from the ground up, meaning applications and the OS should be faster. Things like encoding movies should be super fast - down from a couple hours to minutes.

Rob from Bare Feats

I sat down with Rob from Bare Feats last week and had a chat about the best graphics card for OSX, the future of OpenCL and of course, games and performance.

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