Tag Archive for 'Multiwinia'

Champlin at the Bit Blot: Aquaria, Multiwinia, Ambrosia think mash up

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Ah, obscure in-joke article titles. Everyone loves them. You see, John ‘Magnus’ Champlin (yes, in his spare time he is the World’s Strongest Man) from Ambrosia was kind enough to chat to me for 3% of the day about Aquaria, Multiwinia, Ambrosia, smoking jackets and other goodies. He’s called Champlin, for some reason we talked about champing at the bit, Bit Blot developed Aquaria, which is similar to champing (or chomping, depending on your region) at the bit. It all makes sense! Perfect sense! Onward, to Madness!

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Multiwinia for Mac

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Ooo, Multiwinia for the Mac!

One of the most interesting looking games for the PC by Introversion is coming to the Mac, ported by the lovely people at Ambrosia

Long ago a computer scientist called Dr Sepulveda created a beautiful digital world existing entirely within a computer network of his own invention. This world was called Darwinia and it was inhabited by a peaceful, law-abiding digital life-form called the Darwinians. 

As the years wore on however the Darwinians became ever more aggressive and autonomous. They divided into factions, squabbling over Darwinia’s limited natural resources. Tribes began to roam the fractal voids hell bent on each other’s destruction, drunk on power and unswerving in the pursuit of world supremacy. 

Far and wide, they became known as the Multiwinians….

Welcome to Multiwinia: Survival of the Flattest – the ultimate retro-arcade multiplayer experience! Choose from a selection of six hilariously fun, action-packed game modes, set in one of the most beautiful game environs you will ever set eyes on. 

Challenge your opponent to a game of stick-man slaughter, and watch digital-war unfold, as your Multiwinian army struggles to complete a chosen task faster and better than your rival’s. It’s fast, it’s furious, and only the flattest will survive!

Sounds good, doesn’t it? Stick man slaughter. Marvellous.

Ambrosia is my favourite Mac developer for the sole reason that they made the Escape Velocity series, now sadly dead (No, I can’t say that! Dormant, not dead! It’s coming back - mark my words!). I like them for other reasons too; they take their time, they do things right, and they deliver a kick ass game. I’m not just interested in their assets, but their methods too!

As for Multiwinia, I’ve never played. Just stood at the sidelines, crying that there wasn’t a Mac version. But there will be. Soon! Stay tuned.