Simulation games have always been a guilty pleasure of mine. Becoming a god who can control the fate of people, zoos, cities and even Jurassic Park, is an enormous power rush, even more so than getting the perfect head shot against your alien attacker. And with such power, I of course always use it for pure evil. Nothing beats building the perfect city and unleashing a 100ft gorilla loose in it just for kicks or ‘accidentally’ forgetting to finish construction of that new roller coaster before opening it to the public. It’s this amount of absolute control over the world that I find defines a quality sim game.
However, newer games in the genre have taken this level of control to extremes with the ability to control every facet of your characters’ lives. Though many applaud these advancements, I find it more difficult to reach those satisfying moments of debauchery. I want my character to hook up with the next-door neighbor and use the hookah…errr, bubble blower, not whine about how he needs to eat, shower or use the bathroom every few seconds. It’s time we take a step back in the sim genre and realize there is a point where too much control equals boredom. This is what the developer of Kudos 2 chose to do, and the result is an enjoyable game that harkens back to the genre’s roots.
Continue reading ‘Kudos 2 for Mac: stuck in the horror of sim monogamy’
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