I stay away from RTS. We don’t mix. Whenever we meet things are said, shots are fired. We are from different worlds and despite best efforts, we don’t get on. It’s like the Biggie and Tupac thing, but in game, yo.
Tag Archive for 'Introversion'
Do you remember the Cold War? Me neither, but since I was old enough to understand the basic premise of the nuclear bomb, I have been enthralled with it. The logical conclusion to this enthrallment was to enter the grade eight science fair with a display of all things nuclear. I didn’t win. I got second. Some fancy pants environmental project won.
Tomorrow, after many months of painstaking porting, the retro, Tron inspired RTS Multiwinia by Introversion, will be released for Mac by Ambrosia.
I was supposed to receive the final candidate of Multiwinia a few weeks ago, but sadly the internet conspired against me and ate the email with the download details. Although that email was devoured, a kind renegade Multwinian delivered the message today and I was able to download and play thirty solid minutes of Multiwinia for Mac. Hooray!
Continue reading ‘Multwinia for Mac: manic, immense pixel warfare’
Ah, obscure in-joke article titles. Everyone loves them. You see, John ‘Magnus’ Champlin (yes, in his spare time he is the World’s Strongest Man) from Ambrosia was kind enough to chat to me for 3% of the day about Aquaria, Multiwinia, Ambrosia, smoking jackets and other goodies. He’s called Champlin, for some reason we talked about champing at the bit, Bit Blot developed Aquaria, which is similar to champing (or chomping, depending on your region) at the bit. It all makes sense! Perfect sense! Onward, to Madness!
Continue reading ‘Champlin at the Bit Blot: Aquaria, Multiwinia, Ambrosia think mash up’
Ooo, Multiwinia for the Mac!
One of the most interesting looking games for the PC by Introversion is coming to the Mac, ported by the lovely people at Ambrosia.
Long ago a computer scientist called Dr Sepulveda created a beautiful digital world existing entirely within a computer network of his own invention. This world was called Darwinia and it was inhabited by a peaceful, law-abiding digital life-form called the Darwinians.
As the years wore on however the Darwinians became ever more aggressive and autonomous. They divided into factions, squabbling over Darwinia’s limited natural resources. Tribes began to roam the fractal voids hell bent on each other’s destruction, drunk on power and unswerving in the pursuit of world supremacy.
Far and wide, they became known as the Multiwinians….”
Welcome to Multiwinia: Survival of the Flattest – the ultimate retro-arcade multiplayer experience! Choose from a selection of six hilariously fun, action-packed game modes, set in one of the most beautiful game environs you will ever set eyes on.
Challenge your opponent to a game of stick-man slaughter, and watch digital-war unfold, as your Multiwinian army struggles to complete a chosen task faster and better than your rival’s. It’s fast, it’s furious, and only the flattest will survive!
Sounds good, doesn’t it? Stick man slaughter. Marvellous.
Ambrosia is my favourite Mac developer for the sole reason that they made the Escape Velocity series, now sadly dead (No, I can’t say that! Dormant, not dead! It’s coming back - mark my words!). I like them for other reasons too; they take their time, they do things right, and they deliver a kick ass game. I’m not just interested in their assets, but their methods too!
As for Multiwinia, I’ve never played. Just stood at the sidelines, crying that there wasn’t a Mac version. But there will be. Soon! Stay tuned.
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