Tag Archive for 'Cyan Worlds'

Riven X 0.8

Those of you lusting after Riven can finally get a bit more with the 0.8 release of Riven X:

Riven X 0.8 is a massive release, with nearly every puzzle in the game implemented and a long list of improvements and bug fixes to the engine. See the release notes for all the details. I know it’s been a long time coming, but I think you will find it to be the strongest, most polished release yet. I’m also hoping it will resolve a number of graphics issues some people have been seeing on older hardware as well as on Intel graphics hardware.

I now turn my attention to a short list of remaining puzzles and core game features to essentially complete the game. This work will be released as Riven X 0.9, which aims to be a completely playable from start to finish version of the game. I expect this work to take around a month and a half. Once Riven X 0.9 is out, I will advertise the beta a little bit more to gather as much feedback as possible to make sure Riven X works great on as many configurations as possible. The 1.0 release cycle will thus focus on polish, bug fixing, interface and installation improvements, packages, and all the things one must do for a final release.

Much love to those developing Riven X in their spare time.

Lost games of the Mac OS: Riven

rivenlogo.png

Last week I interviewed Rand Miller from Cyan Worlds. Ever since I’ve had a powerful lust for red salmon Riven. Sadly many of the games Cyan developed all those years ago don’t run on current Macs. 

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Interview with Rand Miller, co-creator of the Myst series

I interviewed Rand Miller of Myst fame last week. No hints on what it’s about as the interview is below. Read it!

I tell you, it’s certainly myst-erious, isn’t it? Uh.

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