Tag Archives: BioShock for Mac

Wednesday, January 5, 2011

Feral goes digital

You can now download some of Feral’s games digitally, further ruining the livelihoods of postmen around the world. Available now are Borderlands and Rome: Total War. Harry Plopper and BioShock will be available at a later date. Current digital download … Continue reading

Thursday, December 2, 2010

BioShock: my wife is Switzerland

I enjoy watching people play computer games, especially those that are new to them. Techniques that developers use to steer the player, to non-gamers, sometimes aren’t understood. An avid gamer sees the doors that open or understands the common controls, … Continue reading

Monday, May 10, 2010

BioShock, Part Three: Ah-ha! Linearity and the Plot Shift

BioShock is more a story-centric experience than a mechanic-centric one, and by this I mean that we play the game not to slaughter Big Daddies because they pose tactical challenges, not because plasmids vary our gameplay, but because we value … Continue reading

Thursday, February 18, 2010

UT3 for Mac: I’m calling it

“The Deadliest Tournament in the Universe Comes to the Mac.” Says the Destineer website for Unreal Tournament III for Mac, dated 18th December 2007. Where the hell is it then? UT3 was released for PC back in November 2007. That was 28 months … Continue reading

Monday, December 14, 2009

BioShock, part two: Tension, the Hero, and the Writer’s Contract with His Consumer

A Continuance on Tension and How I Can Translate It to What I Know (Which Isn’t Much) With fear of simplifying too much, I say that a story’s fuel resides in the pull of opposing forces, whatever size they be.