Sunday, June 5, 2011

WWDC 2011

Apple’s Wordwide Developers Conference kicks off tomorrow at the Moscone Centre in San Francisco. As usual MacRumors are covering the event.

We don’t really comment on rumours here at TMG, but we do wholeheartedly believe what Nostradamus predicted for this year’s WWDC way back in the 1500′s:

Great confusion in the enterprise, Loss of people, countless treasure: You ought not to extend further there. France, let what I say be remembered.

What would we do without you, Nostra?

Saturday, June 4, 2011

OnLive Launching in the UK this Autumn

OnLive have announced their videogame streaming service will launch in the UK this Autumn:

OnLive, Inc., the pioneer of on-demand, instant-play video games, today confirmed its revolutionary cloud gaming platform will launch in the UK this autumn, well in time for holiday shopping. UK ISP BT has exclusive rights to bundle the OnLive® Game Service with its broadband packages in the UK and is currently running trials with customers.

Come the start of E3 on June 7 at 8 PM BST, OnLive users in the UK can reserve their player tag and sign up for email notification of the launch.

Note that OnLive in the UK is partnered (for the moment at least) solely with BT. No word whether the ISP PlusNet, which is owned by BT, will have access to OnLive.

BT are currently rolling out their next-generation fibre optic network which will undoubtedly improve the latency and responsiveness of services like OnLive. I can’t get fibre in my area, so for the time being I’ll have to stick to ADSL, which is like so 1999.

Be sure to check out Russell’s review of OnLive.

Thursday, June 2, 2011

GOG’s Biggest Announcement Ever

The location of GOG’s biggest announcement ever: 500 Internal Server Error. Balls.

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Tuesday, May 31, 2011

Fallen Earth Biweekly: Travelogue, Part III: Kaibab

Fallen Earth for Mac - Game Logo

Oh boy, kids, are you in for a treat now. We’re coming up into Sector Three, otherwise known as the Kaibab Forest. And that means trees. Real, honest-to-god trees. Gone are the days of just pointing your horse in any old direction and hitting the autorun key; no, now you have to deal with the sort of forested areas that can easily hide whole armies of swarming mutants.

How about giant ticks, two feet long? Or maybe some beetles or cockroaches big enough to stick wheels on and tool around the neighborhood? And it’s not just bugs here; we’ve got all your old favorites, plus a few new ones. Cougars, bears, wolves—all the sorts of things you’d expect to find in a wooded ecosystem, hopped up on radiation and a biogenetic cocktail worthy of any Last Days scenario you’d care to mention.

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Friday, May 27, 2011

Mode 7 Releases Frozen Synapse

Frozen Synapse for Mac - Debris

Back in May 2010 I wrote my first impressions of the Frozen Synapse beta for Mac. It was quite impressive—even a year before its release. Today, Mode 7 releases Frozen Synapse via digital download and Steam. In fact, for those like me who’ve pre-ordered the game, Mode 7 has posted instructions to activate our copies in Steam.