Valve announce CSS for Mac

Valve release Counter-Strike: Source for Mac:

The #1 online action game in the world, Counter-Strike: Source (CSS) has received a major update and is available now for the Mac. CSS is a Steam Play title, so if you own it on the PC - you own it on the Mac. Besides PC Vs. Mac cross-platform play, this update also adds achievements, stats, engine updates and more.

Number one is about right. If you check the number of players on Steam in online games, CSS is usually at the top. Incredible for a game that’s over 1000 years old.

And:

Valve announces a massive “Perils of Summer” sale beginning today on Steam, a leading platform for PC and Mac games with over 25 million accounts worldwide. Through July 4, gamers will find massive savings on today’s top releases, classic titles, and publisher catalogs. In addition, special 1-day sales will offer discounts up to 90% off regular prices. Don’t get caught without your sunscreen, the savings are hot.

I’ve spent today with my two year old niece; balloons, not CS:S, have been the order of the day. I’m knackered.

Steam: NVIDIA made us wonky

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In other words, Valve says: step away from that update, punk:

The recent 10.6.4 update from Apple has noticeable performance issues for NVidia graphic chip owners running high performance games. If you wish to avoid this, you should consider waiting to install the 10.6.4 update until Apple has had the opportunity to address this issue. Full details of what is contained in the 10.6.4 update can be found here. If you have already installed this update and believe your graphic performance is affected, please contact Apple support for details on what to do.

Ooo, lookee: Steam for Mac has a new rotated icon in keeping with most other Mac OS X icons. It certainly does look swish sitting in my dock, an improvement on the dumpling it was before. What made me giggle was that the icon now looks a little wonky. Wonky from a dodgy graphics update…

Tropic Euro: Learning to Love Something Good

I’ve heard so much about the board game Puerto Rico and I’ve always wanted to try it. It seems to be a balance of allocating production assets, positioning oneself to make the most out of a limited shipment space, and balancing easy, short-term exports against exports that are more exclusive and, possibly, financially rewarding. Having said this, I’ve never played the game. But Alex turned me on to a free, Java-based clone of Puerto Rico called Tropic Euro, which takes the gameplay of the original board game (plus its two-player variant, plus its building expansion) and changes its context to a post-World War II tropical island. In it you plant, harvest, and export goods back to Europe for victory points and, ultimately, some crazy abstraction that we like to call victory.

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OnLive is on!

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Back in the depths of March 2009 Russell wrote a little bit on OnLive, the service that allows games to be streamed to your Mac, PC or TV, minus the expensive hardware:

Why’s that good?  Hell, I don’t know. Titles that play regardless of my platform, titles accessible through my Mac or my television?  Well, quite frankly, that slaps me giddy.

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Tales of Monkey Island for Mac

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When I last discussed Tales of Monkey Island I was filled with a sense of optimism. In spite of several flaws with the overall gameplay, the story remained true to its roots and sparkled with the prospect of reclaiming what was once great about the Monkey Island series. I dug into the remaining four chapters, hoping to find an experience built upon a franchise I have always admired. Unfortunately after suffering through mediocre controls, uninspired level design, and antiquated plot twists, it became clear that ToMI rests too much on its namesake rather than expand upon its heritage, leaving me with a nostalgic yet stale experience.

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