Opinion
Saturday, June 11, 2011
Photorealism is a Door
Kyle Chayka over at Kill Screen discusses photorealism in videogames: …what happens after [photorealism] is achieved? The photorealistic approach seems to me to be a dead-end street, an aspiration that, once perfectly achieved, leads to a death of possibility. According to … Continue reading
Monday, May 16, 2011
Thoughts on Combat Mission: Battle for Normandy Demo
After spending 7 or so hours with the latest Combat Mission demo, I’m pretty convinced it will be a worthy purchase. Combat Mission: Beyond Overlord was my first and last exposure to the series, which has progressed through CM: Barbarossa to … Continue reading
Sunday, May 15, 2011
Something Wicked This Way Comes
Apple’s extension cable for the Apple Keyboard holds a dirty secret.
Wednesday, May 11, 2011
Portal 2: Beans, Bridges and Boats
Portal 2 is released, world rejoices. In back rooms old men mutter under their breath about Half-Life 3.
Thursday, April 28, 2011
An Essay on Portal 2
There’s a subtle element within Portal 2 that sits, like a mental time bomb, in the front of my consciousness. Cave Johnson, the founder of Aperture Laboratories, is a character in Portal 2 who is never given physical presence but … Continue reading