Interviews

Monday, December 8, 2008

uDevGames: we may see the next John Carmack, David Crane or Shigeru Miyamoto

[singlepic=251,400,,,center] I had a chance to ask Carlos Camacho from iDevGames some questions about uDevGames, the premier Mac games development contest that’s been running since 2001.

Wednesday, December 3, 2008

Rob from Bare Feats

I sat down with Rob from Bare Feats last week and had a chat about the best graphics card for OSX, the future of OpenCL and of course, games and performance.

Wednesday, October 1, 2008

Glenda Adams: porting games to the Mac is a tricky business

I had a chance to ask Glenda Adams, Director of Development for Aspyr Media, some questions recently about the future of Mac gaming.

Saturday, September 13, 2008

Yo! Frankie Interview

I spoke with Chris Plush and Campbell Barton, two long haired, clever fellows working on the development of the open source game Yo! Frankie. Based on the open source movie (see a theme developing?) Big Buck Bunny, players will follow … Continue reading

Tuesday, September 9, 2008

Brian Greenstone: I have no plans to do any more Mac games

I spoke to Brian Greenstone, President and CEO of Pangea Software, earlier this week about developing for the iPhone, his super popular puzzler Enigmo and why Texas is the centre of the universe.