Monthly Archive for February, 2010

Cogs for iPhone

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I’m not a fan of iPhone games. There, I said it. Despite several shining examples that utilize this platform in an innovative fashion, the majority of the marketplace feels like developers are cashing in on the iPhone’s popularity by releasing subpar remakes of classics or slipshod adaptations of current PC titles. The result is a bloated market that’s too large for most outlets to comprehensively analyze in order to educate consumers on their potential purchases. Is anyone else reminded of the video game crash of 1983? It is for this reason that us at The Mac Gamer choose to only review a select few titles that have gotten lost in the mire; it’s an effort to spare you from hearing the same reviews over and over. My topic of discussion today is Cogs, an iPhone adaptation of the critically-acclaimed puzzle game.

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WoW: Cataclysm

Blizzard has made it official (more or less): the newest expansion for World of Warcraft will be coming sometime soon. Blizzard hasn’t given an exact release date, just a date it won’t be released!  Cataclysm, the follow up to Wrath of the Lich King, will be out this year. Best guesses put it in the fourth quarter 2010.

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Eschalon: Book II teaser

The guys at Basilisk Games have released a teaser trailer for their upcoming RPG, Eschalon: Book II. The lighting and rain effects look pretty darned nice, as does the layered effect seen near the video’s end. The teaser shows Eschalon’s quasi-realtime mechanics, which allows fluid play but won’t progress until you’ve clicked a tile or action, and that’s good for guys like me who have children and who are often called away quickly.
I’m still happy that Basilisk made cartography a skill in the first game rather than fold it into the player’s given interface. During character creation, I love having to choose between utility skills or more traditional, combative things such as cleaving or heavy armor.

UT3 for Mac: I’m calling it

“The Deadliest Tournament in the Universe Comes to the Mac.”

Says the Destineer website for Unreal Tournament III for Mac, dated 18th December 2007.

Where the hell is it then? UT3 was released for PC back in November 2007. That was 28 months ago! In that time we’ve had BioShock, an Unreal 2.5 powered title ported to the Mac by Feral. Can porting UT3 for Mac be that hard? If it is, someone should say something, anything. Squeak at us. Run past my house and whisper it, I’ll hear it and post it here!

All Destineer tell me is that UT3 for Mac is still in development. Enough already: UT3 for Mac is dead. It’s not being released. It’s vapourware.

The Movies: Superstar Edition for Mac

Look at this guy:

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He takes the category of “techno-lumberjack” to a whole new level. His homeless appearance aside, this is Peter Jackson and he makes movies. None of that teenage wizard stuff, oh no, he does man aged wizard stuff. Putting aside the fact that he has created some of the greatest movies of our time, I think doing what he does would be pretty cool. I like the idea of movie making. From conception and script to editing and printing, the whole process is really cool. The bonus is that at the end of it all you have hopefully made some real swank art.

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