Something I forgot to post last week; humanity moved one step closer to robot armageddon:
Introversion Software is joining forces with the event organisers of CIG 2009, to host the first ever DEFCON AI competition aimed at creating the world’s deadliest bot.
The contest, scheduled for this September, is a part of an ongoing yearly event that attempts to create bots from videogames that are realistic enough into fooling an expert panel of judges that they are actually human players.
In what has been described as the “Turing Test for Bots”, the competition has chosen DEFCON this year as the game for which bots will be created.
This competition follows on from work that the best brains of Imperial College, London, have developed with a DEFCON API (Application Programmers Interface), which enables anyone to create their own DEFCON bot, in true Wargames fashion.
A group of talented programmers will pitch their DEFCON bot against enemy bots in a series of one-on-one thermonuclear chess games. The winner is the programmer whose bot successfully annihilates its opponents and racks up the highest death count. IEEE is offering a $500 prize to the deadliest DEFCON AI bot competition winner.
Let’s just hope the technology developed at this year’s CIG doesn’t fall into the wrong hands.
There are never contests to see how bots can save humans, are there? Or how many cups of tea a bot can make in 10 minutes? It’s always obliteration.
If you fancy being burned by nuclear fire, have a read of Brice’s review of Defcon for Mac.