April 2009

Friday, April 10, 2009

Interview with Rand Miller, co-creator of the Myst series

I interviewed Rand Miller of Myst fame last week. No hints on what it’s about as the interview is below. Read it! I tell you, it’s certainly myst-erious, isn’t it? Uh.

XreaL

Interesting post on Slashdot: Phoronix is running a news story about the XreaL project, which its lead developer claims is the most advanced open-source game engine. XreaL is based upon the vintage Quake 3 engine, but it has been rewritten over the course of … Continue reading

Thursday, April 9, 2009

Commander: Napoleon at War for Mac, Part 1

Here’s the rub: while I love turn-based strategies, they oftentimes become an exercise in endurance — particularly during long games.  Commander: Napoleon at War is no exception.  Towards the end of the grand campaign, I found myself constructing the same units over … Continue reading

Kudos 2 for Mac: stuck in the horror of sim monogamy

Simulation games have always been a guilty pleasure of mine. Becoming a god who can control the fate of people, zoos, cities and even Jurassic Park, is an enormous power rush, even more so than getting the perfect head shot … Continue reading

Monday, April 6, 2009

Multiwinia: RTS without the pain

I stay away from RTS. We don’t mix. Whenever we meet things are said, shots are fired. We are from different worlds and despite best efforts, we don’t get on. It’s like the Biggie and Tupac thing, but in game, yo.