March 2009

Thursday, March 26, 2009

CNAW, Or: How I Learned to Stop Worrying and Love My French Line Infantry

Late in several games, particularly turn-based strategy, I have a tendency to amass several units of the same type — a homogeny of military forces, if you will.  I suppose that’s a personal flaw.  Something attributed to lack of patience, … Continue reading

Wednesday, March 25, 2009

OnLive

I’m Russell.  I’ll be writing for The Mac Gamer. Chris Roper with IGN wrote a perspective on OnLive, a bit of gaming technology that could ubiquitize gaming across platforms. Just announced at this year’s GDC, OnLive is an on-demand gaming … Continue reading

Tuesday, March 24, 2009

id releases open source Wolf 3D for iPhone

From Eurogamer: id Software has released an open source version of Wolfenstein 3D for the iPhone, which technical director John Carmack expects to follow up with Doom “fairly soon”. Because of its open-source ties, the Wolf 3D port available in … Continue reading

Brian Gr$$ntstone

Aleks Krotoski from the Guardian interviewed Brian Greenstone at this year’s SXSWi on the success of Enigmo on the iPhone.

The Path

From Brains: I sing in praise of The Path, a game that realizes – if only in fleeting brilliant flashes – the personal, expressive interactive storytelling experience video games have long aspired to communicate. The Path may not take us … Continue reading