September 2008

Monday, September 29, 2008

Aquaria

[singlepic=60,130,,,center] John Champlin from Ambrosia let me know that Aquaria, the hand-drawn underwater side scroller from Bit Blot, has reached Final Candidate for Mac. Aquaria has been in development for the Mac for quite some time and although I’d liked to … Continue reading

Thursday, September 25, 2008

Hordes of Orcs

[singlepic=55,138,,,center] I think I’m unfair to casual game developers. I overlook their games, I even berate the idea of them without playing them. I lean towards the latest and greatest in storytelling or action. I prefer big titles that create … Continue reading

Wednesday, September 24, 2008

GPU Acceleration

Lionel at HardMac makes a good point about GPU acceleration and how it could force Apple to focus on certifying the latest cards for use in OS X: As we reported it earlier, Adobe unveiled its CS4 suite yesterday with availability for the end … Continue reading

Tuesday, September 23, 2008

Spore for Mac

[singlepic=47,137,138,,center] Fifty thousand years in the making humanity has reached a stage where it can look back at itself and say: I can do better than that! Spore is a universe, a fusion of a sim, a God game and … Continue reading

Monday, September 22, 2008

Apple PR: Games? Like Scrabble?

I emailed Apple’s UK PR department yesterday to speak to someone about games and Mac OS X. Their response: “We don’t have a suitable spokesperson to field for this interview at present.” I’m shocked! Honestly, I know the Mac ain’t … Continue reading