John Champlin from Ambrosia let me know that Aquaria, the hand-drawn underwater side scroller from Bit Blot, has reached Final Candidate for Mac.
Aquaria has been in development for the Mac for quite some time and although I’d liked to have seen the release a bit sooner, it’s a testament to Ambrosia that they wouldn’t let me see it before every bug and wrinkle had been ironed out. Bit Blot, the original developers of the game for PC, also made some changes for the Mac version - namely making artwork fit onto the widescreen monitors that most Mac users have.
Continue reading ‘Aquaria’
I think I’m unfair to casual game developers. I overlook their games, I even berate the idea of them without playing them. I lean towards the latest and greatest in storytelling or action. I prefer big titles that create living, breathing worlds. Give me Mass Effect, Half Life or BioShock any day.
Continue reading ‘Hordes of Orcs’
Fifty thousand years in the making humanity has reached a stage where it can look back at itself and say: I can do better than that! Spore is a universe, a fusion of a sim, a God game and an MMO, that attempts to mimic the mystery of evolution and the vastness of space, while reminding us of our closeness to one another.
Sounds heavy. In scope, Spore is; life, death and everything in between that span multiple generations. Spore is complex, but approachable. Through simple, addictive gameplay and an entertaining interface, Spore is for players of all ages. And it’s this that makes Spore something worthy of attention: complexity and freedom made approachable through simplicity of gameplay. And twenty five eyed cock monsters of course.
Continue reading ‘Spore for Mac’
I emailed Apple’s UK PR department yesterday to speak to someone about games and Mac OS X. Their response:
“We don’t have a suitable spokesperson to field for this interview at present.”
I’m shocked! Honestly, I know the Mac ain’t a hardcore gaming platform, but not to have a person to interview or speak to? Surely someone at Apple must have some inkling of what’s going on. Maybe nothing is going on, which is scary.
Maybe within Apple there is an embargo on games. Maybe inside their shiny, cleverly named building is nothing but a giant God, brought forth from the land of silicone: the God of i.
Or not, just a thought…
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