The Blender Institute are making a game!
After Orange and Peach, Blender Institute continues with a new open project: Apricot. This time it isn’t a movie but a 3D game! Starting february 1st 2008, a small team of again the best 3D artist and developers will develop a game jointly with the on-line community.
The team will work on a cross platform game (at least Linux, Windows, OS X), using Blender for modeling and animation, Crystal Space as 3D engine and delivery platform, and Python for some magic scripting to glue things together. It is not only the purpose to make a compelling 3D game experience, but especially to improve and validate the open source 3D game creation pipeline, with industry-standard conditions. At this moment we only know that the game characters are funny and furry, and the game environment is outdoors in a field and forest. Once the team is together - February 2008 - they will define the game concept and game design.
If you haven’t seen Big Buck Bunny, go download it now. As with Apricot the movie is open source and free to download. It’s also very cute and furry. For those who don’t like cute and furry and perhaps prefer strange and spiky, see the previous open source movie Elephant’s Dream.
It’s great to see such dedication in making games accessible to all on a variety of platforms with open source and free software.
0 Response to “Yo Frankie!”