July 2008

Tuesday, July 8, 2008

Developers walk a fine line

  [singlepic=8,200,158,,center]   Wil Shipley of Delicious Monster fame has written a rather interesting article on his blog about bugs: Further, to allow programmers to get the most out of the hardware, OS designers need to let us live right on … Continue reading

The State of Mac Gaming (2007)

This article is over a year old and originally appeared on my personal blog. I’m reposting to see if anything has changed and for future reference: I’m a passionate Mac gamer. An oxymoron? Quite possibily. I’m trying to figure out … Continue reading

Monday, July 7, 2008

Review: The Sims 2: Seasons & Family Fun Stuff

  [singlepic=7,500,313,,center] I had a nightmare last night… It is dusk and I stalk the ruins of a once great city. Deserted hospitals, highways, alleys and apartments offer no comfort. Silence, apart from the litter rustling in the cold wind, … Continue reading

Interview: EVE Online, Arend Stührmann

I got a chance to fire some questions to Arend Stührmann, Associate Producer of EVE Online, earlier this year. EVE Online was released last year for the Mac and Linux platforms using Transgaming’s Cider technology. EVE Online is a gigantic, … Continue reading

Welcome, Mac gamers!

Welcome to The Mac Gamer! [singlepic=4,300,300,,center] My name is Alex McLarty and I am a Mac gamer. An oxymoron? Well, yes, at least for the moment. But with a bit of luck, a Mac Pro, a shotgun and my uncanny ability … Continue reading