Enemy Territory: Quake Wars

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I live on the battlefield. Of the future. I suddenly feel like Kyle Reece from The Terminator. With glasses. And less muscle. Anyway, I do fight on the Battlefield regularly, in the year 2142. I’m so used to fighting in this year that when it came to fighting in ET:QW, I fell to pieces. I wasn’t used the speed, the pace and scale of warfare.

It’s literally taken me from the launch of ET:QW till now to start enjoying the game. That’s not a bad thing, that tells you more about my mind than the game (I fear change). ET:QW is silly fast, not squad based in your typical ‘join a group’ way, huge, mission focused and geared for players that actually want to work together. Did I mention silly fast?

As you may know from your own experience in FPS multiplayer games, teamwork is that thing that annoying players like me harp on about. Over and over and over. Usually people lone wolf around the map, sit and whore mines or just abuse others. Isn’t multiplayer fun? 

My advice for ET:QW is: join a clan. Or find a group of players and stick with them. The game is complex, fast and varied. You need a good lot of players to enjoy it. Earlier today I tried to blow up an objective armed with a Nail gun. I nailed a few of the enemy, even planted the explosives. But my team weren’t there to back me up. This resulted in a few colourful words in team chat, that cannot be repeated here.

If you fancy helping me make my mind up about ET:QW, come find me in game: harveypooka. I’ll be the one pointing a Nailgun at your face. And missing. Silly fast, silly fast…

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