Anyone play iConquer, Kavasoft’s game of world conquest? I played iConquer years ago on an aging iMac and loved it, impressed by the polish and instant, gratifying gameplay.
I’ve acquired a new copy (it’s still great) and fancy some good ol’ multiplayer. Lo and behold, Russell has a copy too and collectively we’d like to kick your ass! And then write about it. Hopefully it won’t be as shameful as the battering I gave Brice on Quake Live.
We’ve pencilled in some time this coming Saturday at 10PM GMT/ 4PM CST.
“…for the last couple years at id we’ve been working pretty much in secrecy on next-generation technology and a next-generation game for it, and actually this is the first time we’re going to show anything we’re doing publicly…”
Back in 2007 this got Mac users pretty fired up. It’s not everyday we see big titles on the platform let alone them being demoed first. Hit fast forward and RAGE has finally been announced for PS3, PC and xBox 360. Wait, where’s the Mac version?
Bruce Lee Dragon Warrior HD reminds me of countless afternoons trying to master the drunken fighting style of my favorite Virtual fighter character in the local arcade. But at times BLDW felt frustratingly like trying to play on a machine with a button that sticks a bit. You could still play, but pulling tricky moves took real effort.
[The Parrot AR.Drone is the] first quadricopter that can be controlled by an iPhone/iPod Touch/iPad. Thanks to its on-board Wi-Fi system, you can control the Parrot AR.Drone using an iPhone, iPod Touch, or an iPad.
And I tell you, flying the Parrot AR.Drone is fun but frightening. Fun because it’s a high-tech toy that promises super-cool aerial moves. Frightening because it costs a penny shy of £300. If that’s not enough to scare you away, it’s a temperamental beast, too. Sometimes the Drone would mindlessly wander off as if drunk. Once the Drone lost connection with the iPhone, refused to reconnect and hovered above us until the battery ran down. I could tell it was judging us. Frightening.
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